Tag Archives: Metroid

#185 – Metroid Dread

Now, here is a game I never thought I’d be writing about. After playing and adoring Metroid Fusion and later the Prime trilogy, I was quite upset when Metroid Dread was canned. I was extremely happy when it was revealed…and had that happiness immediately spoiled when it was then revealed MercurySteam were developing it. MercurySteam, the team who absolutely ruined both Metroid and Castlevania. Not a good choice for developing the next Metroid game.

Well, let’s get this over with…

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#134 – Metroid Fusion

Part 4 of 4 of my Metroid refresher prior to Dread’s release (way too early, I know) is Metroid Fusion, which was my very first (and arguably still my favourite) Metroid game. This came out after my birthday that year, so I had to wait until Christmas to play it, but it was definitely worth the wait. Years later, this still has some of my favourite moments in the entire series.

But good lord, whoever designed the colour scheme for the Varia Fusion suit has absolutely no sense of taste. Pixellated pink and yellow? Yikes…

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#133 – Super Metroid

Super Metroid is actually the last Metroid title I played, and I absolutely hated it the first time. I got stuck for hours because I didn’t figure out there was a run button, and after that I got stuck permanently when I fell down a gap and had to wall jump out, which I just could not do. This was on the Wii U Virtual Console, and it wasn’t until the game came to 3DS that I went back and finally beat it.

Never did get those Power Bombs at the top of that wall jump shaft, though! Not even with Space Jump!

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#131 – Metroid: Samus Returns

Let me preface this by saying that I am not a fan of MercurySteam. I have never played a MercurySteam game that I have enjoyed or thought was a worthwhile addition to the series it is a part of. This isn’t saying much of course, because they have made very few games. But I slogged my way through Castlevania: Lords of Shadow by virtue of Sir Patrick Stewart’s narration between stages alone, and how I managed to endure the sequel and the 3DS spinoff remain a hazy mystery I am better off not trying to recall. But you would think, after the disaster that was those games, they wouldn’t be allowed anywhere near the Metroid series.

Alas, Nintendo never have made much sense.

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