#163 – Arietta of Spirits

The existence of indie games is, I am coming to learn, a wonderful thing. As the bigger developers that dominated my childhood move away from creating the games that defined my childhood (well, asides from Game Freak, who literally haven’t changed in the entire time they’ve been a thing, for better and worse) the void is filled by smaller studios run by people who often grew up with the same games that I did and actually give a damn about their continued existence. This has mostly benefited the Metroidvania genre – and oh, how I miss Castlevania as a franchise, and Metroid games that aren’t crap made by Mercurysteam – but every now and then something else comes along to pander to my nostalgia goggles.

Enter Arietta of Spirits, a charming game reminiscent of 2D Zelda games of old I bought immediately.

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#162 – Pokemon Mystery Dungeon: Explorers of Sky

When Explorers of Time and Darkness were released I was more than a little peeved that Shaymin, Darkrai, and Arceus weren’t recruitable – they had, after all, been revealed. One of the biggest draws to the Rescue Team games for me was the ability to recruit every Pokemon at the time, something that was impossible to do in the main titles without cheating thanks to Nintendo/Game Freak’s stinginess when it came to certain legendaries. So a third version of the Explorers titles with additional story content and Shaymin/Darkrai was exactly what I was hoping for!

Arceus was just a statue, but hey ho.

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#161 – BioShock

The late 2000s were tough years. The seventh generation of consoles and their games were well beyond my price range – being the poor College student that I was at the time – and, even once I finally got some money through my University student loan, there wasn’t anything worth playing…or at least, nothing that catered to my current, very narrow tastes. It was at this point that a friend recommended – practically begged, in fact – that I try BioShock. I was skeptical, but it had been out for about a year by that point and it was low enough in price that I decided it was worth a try.

Since then I’ve bought this game four times across four different platforms – Xbox 360, PS3, PS4, and Nintendo Switch. I will probably buy it again on Steam when I get my Steam Deck and it goes on sale. I love BioShock.

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#160 – Dishonored: Definitive Edition

When I was younger I would never opt for stealth in video games if given the choice. This was partly because forced stealth sections were always so aggravating, but also because it just generally wasn’t in my nature – I wanted to brute force my way through everything, because that was what the game was all about! It was only later in life, when confronted with enemies that had a frustrating amount of health and a distinct lack of patience, that I started taking the more stealthy routes. It even became a point of pride at times – could I do this without being seen, or taking damage?

Few games have ever rewarded me for this as well as Dishonored does, however.

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#159 – The Great Ace Attorney Adventures

I wouldn’t exactly call myself the biggest fan of the Ace Attorney series, but I have played every game localised in English up to this point (excluding the sequel to this one, at least right now) and, asides from painfully archaic navigation in the DS titles and having to watch the same video multiple times in Apollo Justice, I have enjoyed each one; they’re extremely well-written titles with fantastic dialogue and surprisingly entertaining gameplay.

I wasn’t clamouring desperately for these two games to be localised, but it was a nice surprise when they were announced…at least until Capcom ruined it by trying to make me purchase it digitally because they couldn’t be arsed to bring it out physically in European regions. What the hell, Capcom. We’re not in the mid-2000s anymore.

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#158 – Samurai Warriors 5

I haven’t been a fan of the Warriors series for a very long time – I actually started with Dynasty Warriors Gundam 3, after trying and failing to get into Dynasty Warriors 7 on the PS3. Since then I’ve bought, played, and loved nearly all of the spinoffs though, and after I resigned myself to never getting another Sengoku Basara title (and I still think the character designs are better in Capcom’s series…and they’re also English dubbed) I gave Samurai Warriors 4 a try. I enjoyed it quite a bit.

I was never going to pass this up, but honestly I wish I had.

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#157 – Axiom Verge 2

Especially considering it was a one-man project, the original Axiom Verge stands right up there with some of the better Metroidvanias I’ve played over the years for its fantastic level design, simple yet appealing visual style, excellent soundtrack, and general presentation. It’s clear a lot of hard work and effort went into it, and that’s more than can be said of a lot of games…particularly in the Metroidvania genre, which has saturated the market to open world levels of tedium at this point.

The sequel suddenly dropping on the eShop last week when I wasn’t even expecting it this year was a very welcome surprise, and what was an even nicer surprise that was this game doesn’t rest on the achievements of its predecessor and simply deliver more of the same.

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#156 – Shovel Knight

I’ve played enough old-school platformers to know by now that, for me at least, they can be very hit-or-miss, and it largely comes down to how forgiving they are. I am not a fan of being punished for making the tiniest of mistakes and being booted back to a checkpoint where I have to do a part I just spent ages struggling with before I attempt doing the part I am currently struggling with. It’s very draining on the soul.

But hey ho, Shovel Knight had been on my to-do list for a while.

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#155 – Panzer Dragoon: Remake

One of my favourite games growing up was Lylat Wars on the N64. It was something that I could pick up and play in short bursts, it had multiple pathways, and I could never actually finish it…although I think I got to the final boss once or twice. I’ve been meaning for the longest time to pick up the 3DS port and give it a whirl for old time’s sake.

Anyway, I wanted to play this so badly when I was younger, but I never had the console to play it on. I was so excited for the Switch version. I’m very glad I waited for a sale, though.

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#154 – The Legend of Zelda: A Link Between Worlds

No doubt because I started with Link’s Awakening on the Gameboy, but I have always had a preference for the 2D Zelda titles. There is something so much more satisfying and engaging in the top-down, handheld instalments in the franchise. I would love another game in this style, but with the runaway success of Breath of the Wild, it seems tragically unlikely.

Anyway, Skyward Sword HD left a bitter taste, so replaying this was much-needed recovery therapy.

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